Difference between revisions of "Body and Defense"
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[[File:ranged.png|link=Ranged]]<br> | [[File:ranged.png|link=Ranged]]<br> | ||
[[File:RangedSpecials.png|link=Ranged Specials]]<br> | [[File:RangedSpecials.png|link=Ranged Specials]]<br> | ||
− | [[File:nanoaiding.png|link= | + | [[File:nanoaiding.png|link=Nanos and Casting]]<br> |
− | [[File:navigation.png|link= | + | [[File:navigation.png|link=Exploring]]<br> |
− | [[File:spying.png|link= | + | [[File:spying.png|link=Combat and Healing]]<br> |
[[File:traderepair.png|link=Trade and Repair]]<br> | [[File:traderepair.png|link=Trade and Repair]]<br> | ||
</td><td> </td><td valign="top" align="left" width="100%"> | </td><td> </td><td valign="top" align="left" width="100%"> | ||
− | <br/> | + | <br/><aodb id="icon" link="false">16330</aodb> [[#Body Development|Body Development]] |
− | < | + | <br/><aodb id="icon" link="false">16315</aodb> [[#Nano Pool|Nano Pool]] |
− | < | + | <br/><aodb id="icon" link="false">16234</aodb> [[#Evade Close Combat and Martial Art Attacks|Evade Close Combat and Martial Art Attacks]] |
− | <br/> | + | <br/><aodb id="icon" link="false">16234</aodb> [[#Dodge Ranged Attacks|Dodge Ranged Attacks]] |
− | <br/> | + | <br/><aodb id="icon" link="false">16234</aodb> [[#Duck Explosions and Thrown Objects|Duck Explosions and Thrown Objects]] |
− | < | + | <br/><aodb id="icon" link="false">16302</aodb> [[#Nano Resistance|Nano Resistance]] |
− | <br/> | + | <br/><aodb id="icon" link="false">16305</aodb> [[#Deflect|Deflect]] |
− | <br/> | ||
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</table> | </table> | ||
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<br><br><br> | <br><br><br> | ||
− | == | + | ==<aodb id="icon" link="false">16330</aodb> Body Development== |
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===Basic Info:=== | ===Basic Info:=== | ||
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|width=50%|'''Common buffing items''' | |width=50%|'''Common buffing items''' | ||
|- | |- | ||
− | | [http://auno.org/ao/db.php?cmd=search&type=2&eff152=. Auno Search: +Body Dev Armor] <br>[http://auno.org/ao/db.php?cmd=search&type=2&eff1=. Auno Search: +Max Health Armor] | + | | [http://auno.org/ao/db.php?cmd=search&type=2&eff152=. Auno Search: +Body Dev Armor] <br>[http://auno.org/ao/db.php?cmd=search&type=2&eff1=. Auno Search: +Max Health Armor]<br>[[ICC HQ]] Basic ICC Armor terminal sells <br>3 semi-random QLs of ICC Bodyguard Cloak <br>at about +2, +5 and +8 |
| [[Muscular Stim]]s sold in RK but only usable by characters with the [[Shadowlands]] expansion.<br> Sold by [[Des Morck]] in [[Hope]] 2835 x 1940 [[Mort]] | | [[Muscular Stim]]s sold in RK but only usable by characters with the [[Shadowlands]] expansion.<br> Sold by [[Des Morck]] in [[Hope]] 2835 x 1940 [[Mort]] | ||
|} | |} | ||
<br><br><br> | <br><br><br> | ||
− | == | + | ==<aodb id="icon" link="false">16315</aodb> Nano Pool== |
===Basic Info:=== | ===Basic Info:=== | ||
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<br><br><br> | <br><br><br> | ||
− | = | + | ==<aodb id="icon" link="false">16234</aodb> Evade Close Combat and Martial Art Attacks == |
− | ==Basic Info:== | + | ===Basic Info:=== |
+ | {|width=100% | ||
+ | |width=50% valign=top|This skill is used to determine how often and how hard you are hit by certain types of weapons or attacks, in this case Melee and Martial arts attacks. The higher your skill - the less often you will be hit. | ||
− | + | |width=25%| | |
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{| | {| | ||
|colspan=3 align=center|'''Cluster locations''' | |colspan=3 align=center|'''Cluster locations''' | ||
|- | |- | ||
− | |width=25% align=center|<aodb> | + | |width=25% align=center|<aodb>101686</aodb><br>''shiny''<br>Feet |
− | |width=25% align=center|<aodb> | + | |width=25% align=center|<aodb>101684</aodb><br>''bright''<br>Leg |
− | |width=25% align=center|<aodb> | + | |width=25% align=center|<aodb>101682</aodb><br>''faded''<br>Waist |
|} | |} | ||
|} | |} | ||
− | ==Buffing nanos:== | + | ===Buffing nanos:=== |
{|width=100% | {|width=100% | ||
|width=50%|'''[http://auno.org/ao/db.php?cmd=search&nano=2&sort=ncu&sdir=desc&strain=144 Speed buffs]''' | |width=50%|'''[http://auno.org/ao/db.php?cmd=search&nano=2&sort=ncu&sdir=desc&strain=144 Speed buffs]''' | ||
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|} | |} | ||
− | ==Buffing items:== | + | ===Buffing items:=== |
{|width=100% | {|width=100% | ||
|width=50%|'''Common buffing armor''' | |width=50%|'''Common buffing armor''' | ||
|width=50%|'''Common buffing items''' | |width=50%|'''Common buffing items''' | ||
|- | |- | ||
+ | | [[AUNO:248916|Sandy Piece of Goo]] [https://aoitems.com/item/248916/sandy-piece-of-goo/ AOItems] | ||
+ | | <aodb>152357</aodb> Lotus Parry Stick ; up to +100 in Deflect and Evade Close Combat | ||
|- | |- | ||
|} | |} | ||
<br><br><br> | <br><br><br> | ||
− | = | + | ==<aodb id="icon" link="false">16234</aodb> Dodge Ranged Attacks == |
− | ==Basic Info:== | + | ===Basic Info:=== |
+ | {|width=100% | ||
+ | |width=50% valign=top|This skill is used to determine how often and how hard you are hit by certain types of weapons or attacks, in this case most common ranged weapons (typically excluding shotguns and grenade launchers). The higher your skill - the less often you will be hit. | ||
− | + | |width=25%| | |
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{| | {| | ||
|colspan=3 align=center|'''Cluster locations''' | |colspan=3 align=center|'''Cluster locations''' | ||
|- | |- | ||
− | |width=25% align=center|<aodb> | + | |width=25% align=center|<aodb>101680</aodb><br>''shiny''<br>Leg |
− | |width=25% align=center|<aodb> | + | |width=25% align=center|<aodb>101678</aodb><br>''bright''<br>Feet |
− | |width=25% align=center|<aodb> | + | |width=25% align=center|<aodb>101676</aodb><br>''faded''<br>Waist |
|} | |} | ||
|} | |} | ||
− | ==Buffing nanos:== | + | ===Buffing nanos:=== |
{|width=100% | {|width=100% | ||
|width=50%|'''[http://auno.org/ao/db.php?cmd=search&nano=2&sort=ncu&sdir=desc&strain=144 Speed buffs]''' | |width=50%|'''[http://auno.org/ao/db.php?cmd=search&nano=2&sort=ncu&sdir=desc&strain=144 Speed buffs]''' | ||
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|} | |} | ||
− | ==Buffing items:== | + | ===Buffing items:=== |
{|width=100% | {|width=100% | ||
|width=50%|'''Common buffing armor''' | |width=50%|'''Common buffing armor''' | ||
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<br><br><br> | <br><br><br> | ||
− | = Duck Explosions and Thrown Objects = | + | ==<aodb id="icon" link="false">16234</aodb> Duck Explosions and Thrown Objects == |
− | ==Basic Info:== | + | ===Basic Info:=== |
+ | {|width=100% | ||
+ | |width=50% valign=top|This skill is used to determine how often and how hard you are hit by certain types of weapons or attacks, in this case shotguns and grenade launchers. The higher your skill - the less often you will be hit. | ||
− | + | |width=25%| | |
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{| | {| | ||
|colspan=3 align=center|'''Cluster locations''' | |colspan=3 align=center|'''Cluster locations''' | ||
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|} | |} | ||
− | ==Buffing nanos:== | + | ===Buffing nanos:=== |
{|width=100% | {|width=100% | ||
|width=50%|'''[http://auno.org/ao/db.php?cmd=search&nano=2&sort=ncu&sdir=desc&strain=144 Speed buffs]''' | |width=50%|'''[http://auno.org/ao/db.php?cmd=search&nano=2&sort=ncu&sdir=desc&strain=144 Speed buffs]''' | ||
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|} | |} | ||
− | ==Buffing items:== | + | ===Buffing items:=== |
{|width=100% | {|width=100% | ||
|width=50%|'''Common buffing armor''' | |width=50%|'''Common buffing armor''' | ||
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<br><br><br> | <br><br><br> | ||
− | = Nano Resistance = | + | ==<aodb id="icon" link="false">16302</aodb> Nano Resistance == |
− | ==Basic Info:== | + | ===Basic Info:=== |
+ | {|width=100% | ||
+ | |width=50% valign=top|This skill decides how well you resist hostile Nano Programs. Raising this skill will help you to occasionally resist nano based attacks. | ||
− | + | |width=25%| | |
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{| | {| | ||
|colspan=3 align=center|'''Cluster locations''' | |colspan=3 align=center|'''Cluster locations''' | ||
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|} | |} | ||
− | ==Buffing nanos:== | + | ===Buffing nanos:=== |
{|width=100% | {|width=100% | ||
− | |width=50%|'''[http://auno.org/ao/db.php?cmd=search&nano=2&sort=ncu&sdir=desc&strain=204 Nano resist buffs]''' | + | |width=50% valign="top"|'''[http://auno.org/ao/db.php?cmd=search&nano=2&sort=ncu&sdir=desc&strain=204 Nano resist buffs]''' |
{| | {| | ||
+ | |- | ||
+ | |'''Target''' | ||
+ | |- | ||
|<aodb>222823</aodb> +142 Improved Nano Repulsor ([[Doctor]], 31 [[NCU]]) | |<aodb>222823</aodb> +142 Improved Nano Repulsor ([[Doctor]], 31 [[NCU]]) | ||
|- | |- | ||
− | |<aodb> | + | |<aodb>28671</aodb> +92 Nano Repulsor ([[Doctor]], 31 [[NCU]]) |
|- | |- | ||
− | |''' | + | |'''Aura''' |
+ | |- | ||
+ | |<aodb>157504</aodb> +170 Motivational Speech: Improvise and Adapt ([[Bureaucrat]], 46 [[NCU]]) | ||
+ | |- | ||
+ | |<aodb>157500</aodb> +120 Motivational Speech: Implement Through Iteration ([[Bureaucrat]], 46 [[NCU]]) | ||
+ | |- | ||
+ | |<aodb>157501</aodb> +70 Motivational Speech: Organizational Opportunities ([[Bureaucrat]], 30 [[NCU]]) | ||
+ | |- | ||
+ | |<aodb>157502</aodb> +35 Motivational Speech: Only the Paranoid Will Survive! ([[Bureaucrat]], 16 [[NCU]]) | ||
+ | |} | ||
+ | |width=50% valign="top"|'''[http://auno.org/ao/db.php?cmd=search&nano=2&sort=ncu&sdir=desc&strain=152 Initiative buffs]''' | ||
+ | {| | ||
+ | |- | ||
+ | |'''Target''' | ||
+ | |- | ||
+ | |<aodb>222856</aodb> +75 Improved Instinctive Control ([[Doctor]], 56 [[NCU]]) | ||
+ | |- | ||
+ | |<aodb>28669</aodb> +25 Instinctive Control ([[Doctor]], 35 [[NCU]]) | ||
+ | |} | ||
+ | |} | ||
+ | |||
+ | '''Maximum buff''': 387 (Improved Nano Repulsor + Improved Instinctive Control + Motivational Speech: Improvise and Adapt, 133 NCU) | ||
+ | |||
+ | ===Buffing items:=== | ||
+ | {|width=100% | ||
+ | |width=50% valign=top|'''Common buffing armor''' | ||
+ | {| | ||
+ | |- | ||
+ | |<aodb>207262</aodb> +15 Chirop Exoskeleton Wing Mesh (Unique) Drop from [[Primordial Chirop]] | ||
+ | |- | ||
+ | |<aodb>274957</aodb> +80 Fractured Nightmare from [[Steps of Madness]] | ||
|- | |- | ||
− | |||
|} | |} | ||
+ | |width=50% valign=top|'''Common buffing items''' | ||
+ | |- | ||
+ | |- | ||
|} | |} | ||
+ | <br><br><br> | ||
− | ==Buffing items:== | + | ==<aodb id="icon" link="false">16305</aodb> Deflect == |
+ | |||
+ | ===Basic Info:=== | ||
+ | * Deflect was previously (pre-[[Patch_18.7#Parry.2FGlance_Changes|18.7]]) called Parry. | ||
+ | * Deflect is a requirement for equipping certain weapons and combat based items. | ||
+ | * Deflect is a defensive stat that and not a melee special. Deflect increases the chance that incoming attacks (in both PvE and PvP) will be downgraded to Glancing Hits. Depending on the incoming attack type, a Glancing Hit deals 0%, 50% or normal (100%) damage. Glance chance is 0%->10%, between 0->3000 Deflect skill. Specific mechanics for different incoming attack types are: | ||
+ | ** Non-special weapon/Martial Arts (unarmed) attack: Glance is 50% damage. | ||
+ | ** Fast Attack: Glancing hit will deal normal damage. | ||
+ | ** Fling Shot: Glancing hit will deal normal damage. | ||
+ | ** Sneak Attack: Glance is 50% damage. | ||
+ | ** Aimed Shot: Glance counts as a miss with 0 damage. | ||
+ | ** Backstab: Glance is 50% damage (on the damage calculated before applying the backstab multiplier). | ||
+ | ** Brawl: Glance is 50% damage. | ||
+ | ** Burst: Per bullet: Glance is 50% damage. | ||
+ | ** Dimach: Glance is 50% damage. | ||
+ | ** Full Auto: If a shot is glanced, all subsequent bullets will do 50% damage. | ||
+ | |||
+ | {|width=100% | ||
+ | |width=50% valign=top| | ||
+ | |width=25%| | ||
+ | {| | ||
+ | |colspan=3 align=center|'''Cluster locations''' | ||
+ | |- | ||
+ | |width=25% align=center|<aodb>101632</aodb><br>''shiny''<br>Right-Wrist | ||
+ | |width=25% align=center|<aodb>101630</aodb><br>''bright''<br>Left-Wrist | ||
+ | |width=25% align=center|<aodb>101628</aodb><br>''faded''<br>Right-Arm | ||
+ | |} | ||
+ | |} | ||
+ | |||
+ | ===Buffing nanos:=== | ||
+ | {|width=100% | ||
+ | |width=50%|'''[http://auno.org/ao/db.php?cmd=search&nano=2&sort=ncu&sdir=desc&strain=98 Deflect buffs]''' | ||
+ | {| | ||
+ | |- | ||
+ | |<aodb>302158</aodb> +20 Composite Martial Prowess Expertise (general, 4 [[NCU]]) | ||
+ | |} | ||
+ | |} | ||
+ | |||
+ | ===Buffing items:=== | ||
{|width=100% | {|width=100% | ||
|width=50%|'''Common buffing armor''' | |width=50%|'''Common buffing armor''' | ||
|width=50%|'''Common buffing items''' | |width=50%|'''Common buffing items''' | ||
|- | |- | ||
+ | |||<aodb>152357</aodb> Lotus Parry Stick ; up to +100 in Deflect and Evade Close Combat | ||
|- | |- | ||
|} | |} | ||
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[[Category:Glossary]] | [[Category:Glossary]] | ||
[[Category:Skilltree]] | [[Category:Skilltree]] | ||
− | [[Category: | + | [[Category:Missing Images]] |
Latest revision as of 10:26, 18 April 2023
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Body Development[edit]Basic Info:[edit]
Buffing nanos:[edit]Unbuffable, directly. It is 100% dependent on Stamina, every four points of which raises Body Dev. one point. Buffing items:[edit]
Nano Pool[edit]Basic Info:[edit]
Buffing nanos:[edit]Unbuffable. Buffing items:[edit]
Evade Close Combat and Martial Art Attacks[edit]Basic Info:[edit]Buffing nanos:[edit]
Buffing items:[edit]
Dodge Ranged Attacks[edit]Basic Info:[edit]
Buffing nanos:[edit]
Buffing items:[edit]
Duck Explosions and Thrown Objects[edit]Basic Info:[edit]
Buffing nanos:[edit]
Buffing items:[edit]
Nano Resistance[edit]Basic Info:[edit]
Buffing nanos:[edit]
Maximum buff: 387 (Improved Nano Repulsor + Improved Instinctive Control + Motivational Speech: Improvise and Adapt, 133 NCU) Buffing items:[edit]
Deflect[edit]Basic Info:[edit]
Buffing nanos:[edit]
Buffing items:[edit]
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