Difference between revisions of "Body and Defense"
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[[File:ranged.png|link=Ranged]]<br> | [[File:ranged.png|link=Ranged]]<br> | ||
[[File:RangedSpecials.png|link=Ranged Specials]]<br> | [[File:RangedSpecials.png|link=Ranged Specials]]<br> | ||
− | [[File:nanoaiding.png|link= | + | [[File:nanoaiding.png|link=Nanos and Casting]]<br> |
− | [[File:navigation.png|link= | + | [[File:navigation.png|link=Exploring]]<br> |
− | [[File:spying.png|link= | + | [[File:spying.png|link=Combat and Healing]]<br> |
[[File:traderepair.png|link=Trade and Repair]]<br> | [[File:traderepair.png|link=Trade and Repair]]<br> | ||
</td><td> </td><td valign="top" align="left" width="100%"> | </td><td> </td><td valign="top" align="left" width="100%"> | ||
− | <br/> | + | <br/><aodb id="icon" link="false">16330</aodb> [[#Body Development|Body Development]] |
− | <br/> | + | <br/><aodb id="icon" link="false">16315</aodb> [[#Nano Pool|Nano Pool]] |
− | <br/> | + | <br/><aodb id="icon" link="false">16234</aodb> [[#Evade Close Combat and Martial Art Attacks|Evade Close Combat and Martial Art Attacks]] |
− | <br/> | + | <br/><aodb id="icon" link="false">16234</aodb> [[#Dodge Ranged Attacks|Dodge Ranged Attacks]] |
− | <br/> | + | <br/><aodb id="icon" link="false">16234</aodb> [[#Duck Explosions and Thrown Objects|Duck Explosions and Thrown Objects]] |
− | <br/> | + | <br/><aodb id="icon" link="false">16302</aodb> [[#Nano Resistance|Nano Resistance]] |
− | <br/> | + | <br/><aodb id="icon" link="false">16305</aodb> [[#Deflect|Deflect]] |
</table> | </table> | ||
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<br><br><br> | <br><br><br> | ||
− | == | + | ==<aodb id="icon" link="false">16330</aodb> Body Development== |
===Basic Info:=== | ===Basic Info:=== | ||
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|width=50%|'''Common buffing items''' | |width=50%|'''Common buffing items''' | ||
|- | |- | ||
− | | [http://auno.org/ao/db.php?cmd=search&type=2&eff152=. Auno Search: +Body Dev Armor] <br>[http://auno.org/ao/db.php?cmd=search&type=2&eff1=. Auno Search: +Max Health Armor] | + | | [http://auno.org/ao/db.php?cmd=search&type=2&eff152=. Auno Search: +Body Dev Armor] <br>[http://auno.org/ao/db.php?cmd=search&type=2&eff1=. Auno Search: +Max Health Armor]<br>[[ICC HQ]] Basic ICC Armor terminal sells <br>3 semi-random QLs of ICC Bodyguard Cloak <br>at about +2, +5 and +8 |
| [[Muscular Stim]]s sold in RK but only usable by characters with the [[Shadowlands]] expansion.<br> Sold by [[Des Morck]] in [[Hope]] 2835 x 1940 [[Mort]] | | [[Muscular Stim]]s sold in RK but only usable by characters with the [[Shadowlands]] expansion.<br> Sold by [[Des Morck]] in [[Hope]] 2835 x 1940 [[Mort]] | ||
|} | |} | ||
<br><br><br> | <br><br><br> | ||
− | == | + | ==<aodb id="icon" link="false">16315</aodb> Nano Pool== |
===Basic Info:=== | ===Basic Info:=== | ||
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<br><br><br> | <br><br><br> | ||
− | == | + | ==<aodb id="icon" link="false">16234</aodb> Evade Close Combat and Martial Art Attacks == |
===Basic Info:=== | ===Basic Info:=== | ||
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|width=50%|'''Common buffing items''' | |width=50%|'''Common buffing items''' | ||
|- | |- | ||
+ | | [[AUNO:248916|Sandy Piece of Goo]] [https://aoitems.com/item/248916/sandy-piece-of-goo/ AOItems] | ||
+ | | <aodb>152357</aodb> Lotus Parry Stick ; up to +100 in Deflect and Evade Close Combat | ||
|- | |- | ||
|} | |} | ||
<br><br><br> | <br><br><br> | ||
− | == | + | ==<aodb id="icon" link="false">16234</aodb> Dodge Ranged Attacks == |
===Basic Info:=== | ===Basic Info:=== | ||
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<br><br><br> | <br><br><br> | ||
− | == | + | ==<aodb id="icon" link="false">16234</aodb> Duck Explosions and Thrown Objects == |
===Basic Info:=== | ===Basic Info:=== | ||
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<br><br><br> | <br><br><br> | ||
− | == | + | ==<aodb id="icon" link="false">16302</aodb> Nano Resistance == |
===Basic Info:=== | ===Basic Info:=== | ||
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===Buffing nanos:=== | ===Buffing nanos:=== | ||
{|width=100% | {|width=100% | ||
− | |width=50%|'''[http://auno.org/ao/db.php?cmd=search&nano=2&sort=ncu&sdir=desc&strain=204 Nano resist buffs]''' | + | |width=50% valign="top"|'''[http://auno.org/ao/db.php?cmd=search&nano=2&sort=ncu&sdir=desc&strain=204 Nano resist buffs]''' |
{| | {| | ||
|- | |- | ||
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|- | |- | ||
|<aodb>157502</aodb> +35 Motivational Speech: Only the Paranoid Will Survive! ([[Bureaucrat]], 16 [[NCU]]) | |<aodb>157502</aodb> +35 Motivational Speech: Only the Paranoid Will Survive! ([[Bureaucrat]], 16 [[NCU]]) | ||
+ | |} | ||
+ | |width=50% valign="top"|'''[http://auno.org/ao/db.php?cmd=search&nano=2&sort=ncu&sdir=desc&strain=152 Initiative buffs]''' | ||
+ | {| | ||
+ | |- | ||
+ | |'''Target''' | ||
+ | |- | ||
+ | |<aodb>222856</aodb> +75 Improved Instinctive Control ([[Doctor]], 56 [[NCU]]) | ||
+ | |- | ||
+ | |<aodb>28669</aodb> +25 Instinctive Control ([[Doctor]], 35 [[NCU]]) | ||
|} | |} | ||
|} | |} | ||
+ | |||
+ | '''Maximum buff''': 387 (Improved Nano Repulsor + Improved Instinctive Control + Motivational Speech: Improvise and Adapt, 133 NCU) | ||
===Buffing items:=== | ===Buffing items:=== | ||
{|width=100% | {|width=100% | ||
− | |width=50%|'''Common buffing armor''' | + | |width=50% valign=top|'''Common buffing armor''' |
− | |width=50%|'''Common buffing items''' | + | {| |
+ | |- | ||
+ | |<aodb>207262</aodb> +15 Chirop Exoskeleton Wing Mesh (Unique) Drop from [[Primordial Chirop]] | ||
+ | |- | ||
+ | |<aodb>274957</aodb> +80 Fractured Nightmare from [[Steps of Madness]] | ||
+ | |- | ||
+ | |} | ||
+ | |width=50% valign=top|'''Common buffing items''' | ||
|- | |- | ||
|- | |- | ||
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<br><br><br> | <br><br><br> | ||
− | == | + | ==<aodb id="icon" link="false">16305</aodb> Deflect == |
===Basic Info:=== | ===Basic Info:=== | ||
+ | * Deflect was previously (pre-[[Patch_18.7#Parry.2FGlance_Changes|18.7]]) called Parry. | ||
+ | * Deflect is a requirement for equipping certain weapons and combat based items. | ||
+ | * Deflect is a defensive stat that and not a melee special. Deflect increases the chance that incoming attacks (in both PvE and PvP) will be downgraded to Glancing Hits. Depending on the incoming attack type, a Glancing Hit deals 0%, 50% or normal (100%) damage. Glance chance is 0%->10%, between 0->3000 Deflect skill. Specific mechanics for different incoming attack types are: | ||
+ | ** Non-special weapon/Martial Arts (unarmed) attack: Glance is 50% damage. | ||
+ | ** Fast Attack: Glancing hit will deal normal damage. | ||
+ | ** Fling Shot: Glancing hit will deal normal damage. | ||
+ | ** Sneak Attack: Glance is 50% damage. | ||
+ | ** Aimed Shot: Glance counts as a miss with 0 damage. | ||
+ | ** Backstab: Glance is 50% damage (on the damage calculated before applying the backstab multiplier). | ||
+ | ** Brawl: Glance is 50% damage. | ||
+ | ** Burst: Per bullet: Glance is 50% damage. | ||
+ | ** Dimach: Glance is 50% damage. | ||
+ | ** Full Auto: If a shot is glanced, all subsequent bullets will do 50% damage. | ||
+ | |||
{|width=100% | {|width=100% | ||
− | |width=50% valign=top| | + | |width=50% valign=top| |
− | |||
|width=25%| | |width=25%| | ||
{| | {| | ||
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|width=50%|'''Common buffing items''' | |width=50%|'''Common buffing items''' | ||
|- | |- | ||
+ | |||<aodb>152357</aodb> Lotus Parry Stick ; up to +100 in Deflect and Evade Close Combat | ||
|- | |- | ||
|} | |} | ||
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[[Category:Glossary]] | [[Category:Glossary]] | ||
[[Category:Skilltree]] | [[Category:Skilltree]] | ||
− | [[Category: | + | [[Category:Missing Images]] |
Latest revision as of 10:26, 18 April 2023
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Body Development[edit]Basic Info:[edit]
Buffing nanos:[edit]Unbuffable, directly. It is 100% dependent on Stamina, every four points of which raises Body Dev. one point. Buffing items:[edit]
Nano Pool[edit]Basic Info:[edit]
Buffing nanos:[edit]Unbuffable. Buffing items:[edit]
Evade Close Combat and Martial Art Attacks[edit]Basic Info:[edit]Buffing nanos:[edit]
Buffing items:[edit]
Dodge Ranged Attacks[edit]Basic Info:[edit]
Buffing nanos:[edit]
Buffing items:[edit]
Duck Explosions and Thrown Objects[edit]Basic Info:[edit]
Buffing nanos:[edit]
Buffing items:[edit]
Nano Resistance[edit]Basic Info:[edit]
Buffing nanos:[edit]
Maximum buff: 387 (Improved Nano Repulsor + Improved Instinctive Control + Motivational Speech: Improvise and Adapt, 133 NCU) Buffing items:[edit]
Deflect[edit]Basic Info:[edit]
Buffing nanos:[edit]
Buffing items:[edit]
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